FINAL PROJECT DOCUMENTATION
Multi-media conversation between theoretical physics and graphic
design.
L. Koonts
Department of Graphic Design / School of Design /
North Carolina State University / Raleigh, North Carolina / May 2, 1994 / Masters in Graphic Design
 
CONTENTS
abstract
Multi-media conversation between theoretical physics and graphic design.
report text
WHY? PHYSICS & DESIGN.
paper given Dec. 1993
A multi-media conversation between theoretical physics and graphic design.
script from multi-media presentation Feb. 1994
 
Following three images from review in School of Design Graduate Publication, 1996

ABSTRACT
Multi-media conversation between theoretical physics and graphic design.Discussion of design in design terms is often insular. A conversation between physics and design will generate new ways of thinking and talking about design. Time is a construct, something we agree upon as constant in order to do things. Awareness of existence of constructs leads us to question how we think and solve problems. Although time is mathematically different for everyone -- depending on their velocity compared to the speed of light -- the difference is so small that we can, and do, act as though time is constant. So we can say, as in deconstruction, that everyone sees a work differently, but the differences are small enough that viewers get something similar out of the piece. There is enough commonality of experience that we can design to communicate messages. Given any random set of information, a person will organize that information into some order. In graphic design, we control the presentation of information to try and communicate a certain message to the observer. Graphic designers study the components of their visual world in the same way physicists observe the world, make guesses, experiment, and generate equations. In physics, the idea of complementary opposites can be found in the Heisenberg Uncertainty Principle. Complementary opposites can apply in talking about design. Choosing two things, such as idea and form, and talking about them as if they were complementary opposites provides a framework for discussion and understanding relationships. This conversation will generate thought/discussion, different ways of seeing, and an awareness of how we deal with information as we move between theoretical and applied work in graphic design: the applied to see if the theories work and to produce work, the theoretical to look at the applied and to become aware of the construct. Such internal/external conversations will increase knowledge of the work itself and expose constructs in thought/discussion of design. 
THESIS CHAT OUTLINE PHYSICS + DESIGN WHY? PHYSICS + DESIGN understanding through metaphor derrida isn't design theory either scientific theory is how we think PHILOSOPHY OF PHYSICS so, physics Newtonian physics defines only part of reality Newtonian physics is old MACROSCOPIC atomic / MICROSCOPIC subatomic MICROSCOPIC is the realm of the very small Objective reality is a fallacy objective reality is obsolete NEWTONIAN PHYSICS vs. QUANTUM PHYSICS reality is a closed watch Early quantum views as either/or a quantum can be seen as a particle or as energy particle, energy, particle/energy Western thought deals with dichotomies or polarities Derrida criticizes Western metaphysics yes vs. no Being as presence Barthes criticizes Neither-Nor heavy, defective words vs. light, pure, immaterial words representation of reality = not = reality Eastern thought is aware of limitations of language Eastern metaphysics Einstein on reality Einstein says PHYSICS OF PHYSICS What physics says about reality Theory of relativity before we studied atoms, there was no Theory of Relativity MACROSCOPIC atomic / MICROSCOPIC subatomic what is matter made of? atoms, nuclei, electrons, protons, neutrons/nucleons the Theory of Relativity E=mc2 E is for ENERGY motion, heat, gravitational, electrical, chemical, and so on.. conservation of energy m is for MASS mass was believed to be conserved like energy but no, mass is a form of energy E=mc2 articles are seen as bundles of energy space-time in relation to graphic design quantum radiation vs. particle, line vs. dot line and dot, radiation and particle Quantum physics BLACK HOLE no connection between the future and the past ? lost in space; gone, not forgotten; buried, not gone energy as information lost in space; gone, not forgotten; buried, not gone RECORDING THE INFORMATION AND EVENT OF RESEARCH information in terms of thesis research recording information no objective observer information + structure of information + changes in the structure Derrida says PHYSICS + DESIGN physics, again Other examples parallelactic shift chaos theory frame, boundary, information Example of physics applied to understanding in design INFORMATION last words THE DEVIL DID IT THE END
[SLIDES] PHYSICS FORWARD + This presentation focuses on the physics and theoretical aspects DESIGN of my thesis. The visual exploration will result from this exploration, but I don't know exactly what that will be yet. Physics asks basic questions about our world and these questions relate to our lives and our work as designers. We live in a scientific age. The science of any period affects human thought and identity. When the theory of relativity entered our culture, things became "relative", "it's all relative". The latest modern physics breaks traditional ideas about the frame of our existence. The structure of this presentation is loosely linear. All of this functions on many levels. I can't address all the levels and their connections at once. It is not necessary to understand detailed physics to grasp the content of this presentation. WHY? PHYSICS THESIS : PHYSICS + DESIGN + DESIGN understanding For me, it seems more straightforward to take the theory from through metaphor another subject and apply it to a discussion of design than to talk directly about design. How do we talk directly about design anyway? What vocabulary, what philosophy? derrida isn't The theories of deconstruction, come from Derrida's literary design theory either theory. This is (quote)"outside" theory applied to design. Just as some physicists have drawn parallels between the most recent modern physics and Eastern philosophy, so does Derrida talk of Western metaphysics. scientific theory is how Science and design deal with change in both applied and we think, especially in theoretical framework. Shifts in technology, our idea of beauty this scienti fic age and our perception of the world affect construction and interpretation of our work. Science has a lot to do with how we so, physics understand our world and how we see ourselves. Physics seeks to answer basic questions about life and reality. Newtonian Scientists are realizing that Newtonian physics describes reality physics is old within a boundary. A set of rules can explain the path of an (show ball in object in motion. We can mathematically know where the object will motion) be in space over a period of time. Newtonian physics is a closed system. This does not mean it is no longer valid as a description of reality; but that is defines only a part of reality. We apply (show air this physics every day to fly airplanes and build buildings . plane) Parallel lines are theoretically not straight, but the difference (show building) is so small in the framework of reality within which we build buildings that the applied physics of parallel and perpendicular lines functions.![]()
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(show newton The concepts of quantum physics are outside of the Newtonian ian framework, with frame) system. The recognition of lack of definitive knowledge in this scientific age has made us look at the framework through which we view the world. There is an awareness that there is more than one framework. The old idea of objective reality is obsolete. MACROSCOP Newtonian Physics does not work to define reality on IC atomic / MICROSCOPIC MACROSCOPICatomic/MICROSCOPICsubatomic levels subatomic MICROSCOPIC For example: (Zukav. 57) The dome of Saint Peter's basilica in the is the realm of the very small Vatican has a diameter of about fourteen stories. Imagine a grain (show of salt in the middle of the dome of Saint Peter's with a few dust cathedral dome) particles revolving around it at the outer edges of the dome. This (show grain of salt and dust gives us the scale of subatomic particles. It is in this realm, particles) the subatomic realm, that quantum mechanics is required to explain particle behavior. objective In Zukav's book, The Wu Li Masters : An overview of the new reality is obsolete physics he says: (Zukav. 55) The concept of scientific objectivity rests upon the assumption of an external world which is "out there" as opposed to an "I" which is "in here". According to this view, Nature, in all her diversity is "out there". The task of the scientist is to observe the "out there" as objectively as possible. To observe something objectively means to see it as it would appear to an observer who has no prejudices about what he observes. The problem that went unnoticed for three centuries is that a person who carries such an attitude certainly is prejudiced. His prejudice is to be "objective", that is, without a preformed opinion. In fact, it is impossible to be without an opinion. An opinion is a point of view. The decision itself to study one segment of reality instead of another is a subjective expression of the researcher who makes it. It affects his perceptions of reality, if nothing else. Since reality is what we are studying, the matter gets very sticky here. and later : NEWTONIAN (Zukav. 101) The real problem is that we are used to looking at PHYSICS vs. QUANTUM the world simply. We are accustomed to believing that something is PHYSICS there or is not there. Whether we look at it or not, it is either there or it is not there. Our experience tells us that the physical world is solid, real, and independent of us. Quantum mechanics says, simply, that this is not so. (show table of comparison)
(ZUKAV. p 66) NEWTONIAN PHYSICS Can picture it. Based on ordinary sense perceptions. Describes things; individual objects on in space and their changes in time. Predicts events. Assumes an objective reality "out there". We can observe something without changing it. Claims to be based on "absolute truth"; the way nature really is "behind the scenes". (ZUKAV. p 66) QUANTUM MECHANICS Cannot picture it. Based on behavior of subatomic particles and systems not directly observable. Describes Statistical behavior of systems. Predicts probabilities. Does not assume an objective reality apart from our own experience. We cannot observe something without changing it. Claims only to correlate experience correctly.(Zukav. 35) Albert Einstein wrote : Physical concepts are free creations of the human mind, and are not however it may seem, uniquely determined by the external world. In our endeavor to reality is a understand reality we are somewhat like a man trying to understand closed watch the mechanism of a closed watch. He sees the face and the moving (show a watch) hands, even hears its ticking, but has no way of opening the case. If he is ingenious he may form some pictures of a mechanism which could be responsible for all the things he observes, but he may never be quite sure his picture is the only one which could explain his observations. He will never be able to compare his picture with the real mechanism and he cannot even imagine the possibility of the meaning of such a comparison.a quantum can Depending on the way it is observed, a quantum can be seen as a be seen as a particle or as particle or as energy. energy (Zukav. 103)[..the wave and particle characteristics of light are unified by quantum mechanics, but at a price. There is no description of reality. The fundamental theoretical theory in quantum physics is the wave function. The wave function is a dynamic (it changes as time progresses) description of possible occurrences. But what does the wave function describe, really? According to western thought, the world has only two essential aspects, one of which is matter-like and the other which is idea-like. The matter-like aspect is associated with the external world, most of which is conceived to be made up of inanimate stuff that is hard and unresponsive, like rocks, pavement, metal, etc. The idea- like aspect is our subjective experience. Reconciling these two particle has been a central theme of religion throughout history. The philosophies which champion these aspects are Materialism ( the energy world is matter-like, regardless of our impressions) and Idealism (reality is idea-like, regardless of appearances). The question is, which one of these aspects does the wave function represent? particle The answer, according to the orthodox view of quantum mechanics, energy is that the wave function represents something that partakes of both idea-like and matter-like characteristics.] Derrida Derrida criticizes the Western use of this same either/or thinking criticizes Western metaphysics (Derrida. Dissemination. viii) Derrida follows Nietzsche and Heidegger in elaborating a critique of "Western metaphysics," by which he means not only the Western philosophical tradition but "everyday" thought and language as well. Western thought, says yes vs. no Derrida, has always been structured in terms of dichotomies or polarities: good vs. evil, being vs. nothingness, presence vs. absence, truth vs. error, identity vs. difference, mind vs. matter, man vs. woman, soul vs. body, life vs. death, nature vs. culture, speech vs. writing. These polar opposites do not, however, stand as independent and equal entities. The second term in each pair is considered the negative, corrupt, undesirable version of the first, a fall away from it. Hence, absence is the lack of presence, evil is the fall from good, error is the distortion of truth, etc. In other words, the two terms are simply opposed in their meanings, but are arranged in a hierarchical order which gives the first term priority, in both the temporal and the qualitative sense of the word. In general, what these hierarchical oppositions do is to privilege unity, identity, immediacy, and temporal and spatial presentness over the distance, Being as pres- ence difference, dissimulation, and deferment. In its search for the answer to the question of Being, Western philosophy has indeed always determined Being as presence. Barthes says, in criticism of 'Neither-Nor' Barthes criti- cizes Neither- (Barthes. Mythologies. 81) We are dealing here with a mechanism Nor based on a double exclusion largely pertaining to this enumerative mania...the word, ballasted by a prior culpability, quite naturally comes to weigh down one of the scales. For instance, culture will be opposed to ideologies. Culture is a noble, universe thing, placed outside of social choices: culture has no weight. Ideologies, on the other hand, are partisan inventions: so, onto the scales and out with them! Both sides are dismissed under the stern gaze of culture (without realizing that culture itself is, in the last analysis, an ideology). Everything happens as if there were on one side heavy, defective words (ideology, heavy, defec- catechism, militant), meant to serve for the ignominious game of tive words vs. the scales; and on the other, light, pure, immaterial words, noble light, pure, immaterial words, noble by divine right, sublime to the point of evading the words sordid law of numbers (adventure, passion, grandeur, virtue, honor), words placed above the sorry computation of lies. representation How we think is our reality: of reality = not = (Capra.28) For most of us it is very difficult to be constantly reality aware of the limitations and of the reality of conceptual knowledge. Because our representation of reality is so much easier to grasp than reality itself, we tend to confuse the two and to take our concepts and symbols for reality. Eastern meta On the other hand: physics (Capra. 44) Whenever the Eastern mystics express their knowledge in words--be it with the help of myths, symbols, poetic images or paradoxical statements--they are well aware of the limitations imposed by language and 'linear' thinking. Most physics has come to exactly the same attitude with regard to its verbal models and theories. They, too, are only approximate and necessarily inaccurate. They are counterparts to the Eastern myths, symbols and poetic images, and it is at this level that [Capra draws] the parallels. Mathematics is a language of physics. And Einstein says (Capra. 41) Einstein says: As far as the laws of mathematics refer to reality, they are not certain; and, as far as they are certain, they do not refer to reality.' before we What we think of as reality is really conclusions made from studied atoms, there was no observation that work within a certain framework. Before study of Theory of Relativity the world of atoms, there was no theory of relativity. (Capra. 199)Physics in the twentieth century has been MACROSCOP- characterized by an ever progressing penetration into this world IC atomic / MICROSCOPIC of submicroscopic dimensions,down into the realm of atoms, nuclei subatomic what is and their constituents. This exploration of the subatomic world matter made of? has been motivated by one basic question which has occupied and stimulated human thought throughout the ages: what is matter made of? {(Zukav. 45) The idea that the atom is the indivisible building block of nature was proposed about four hundred years before Christ, but until the late 1800's it remained just an idea.) } ...With the help of a highly sophisticated technology, physicists atoms were able to explore first the structure of atoms, finding that nuclei they consisted of nuclei and electrons, and then the structure of electrons the atomic nuclei which were found to consist of protons and protons neutrons, commonly called nucleons. ..and then the structure of neutrons/ nucleons the nucleons--the constituents of the atomic nuclei--which, again, do not seem to be the ultimate elementary particles, not seem to be composed of other entities. ..in the world of atomic nuclei,...we deal with dimensions that are a hundred times smaller than the atomic divisions, and consequently the particles such small dimensions move considerably faster than those confined to atomic structures. They move, in fact, so fast that they can only be described adequately in the framework of the special theory of relativity. the Theory of ...The characteristic feature of the relativistic framework is, as Relativity mentioned previously, that it unifies basic concepts which seemed totally unrelated before. For example: the equivalence of mass and energy which is expressed E=mc2 mathematically by Einstein's famous equation E=mc2 ..To understand the profound significance of this equivalence we first have to understand the meaning of energy, and the meaning of mass. E is for Energy is one of the most important concepts used in the ENERGY description of natural phenomena. As in everyday life, we say that motion heat a body has energy when it has the capacity for doing work. This gravitational electrical energy can take a great variety of forms. ...Whatever the form is chemical and so on.. it can be used to do work. ...In physics, energy is always associated with some process, or some kind of activity, and its fundamental importance lies in the fact that the total energy conservation of energy involved in a process is always conserved. ..The conservation of energy is one of the most fundamental laws of physics. m is for MASS ...The mass of a body, on the other hand, is a measure of its weight, i.e. of the pull of gravity on the body. ...mass [also] mass was measures the inertia of an object, i.e. its resistance against believed to be conserved being accelerated. ...In classical physics, mass was ..associated like energy but no with an indestructible material substance, i.e. with the 'stuff' of which all things were thought to be made. Like energy, it was believed to be rigorously conserved, so that no mass could ever get lost. mass is a form Now relativity tells us that mass is nothing but a form of energy. of energy Energy can not only take the various forms known in classical physics, but can also be locked up in the mass of an object. The amount of energy contained , for example, in a particle is equal to the particle's mass, m, times c2, the square of the speed of E=mc2 light; thus E=mc2. Once it is seen to be a form of energy, mass is no longer required to be indestructible, but can be transformed into other forms of energy.] (Capra. 202)...mass is no longer associated with a material particles are substance, and hence particles are not seen as consisting of any seen as bundles of basic 'stuff', but as bundles of energy. ...To understand this energy better, we must remember that these particles can only be conceived in relativistic terms, that is, in terms of a framework where space and time are fused into a four-dimensional continuum. The particles must not be pictured as static three-dimensional objects, like billiard balls or grains of sand, but rather as four-dimensional entities in space-time. Their forms have to be understood dynamically, as forms in space and time.Subatomic particles are dynamic patterns which have a space aspect and a time aspect. Their space aspect makes them appear as objects with a certain mass, their time aspect as processes involving the equivalent energy. These dynamic patterns, or 'energy bundles', form the stable nuclear, atomic, and molecular structures which build up matter and give it its macroscopic solid aspect, thus making us believe that it is made of some material substance. space-time in The ideas of space-time can be applied to the way we view graphic relation to graphic design. The design is often a 2-dimensional piece. The x,y plane. design The z plane the distance from the viewer (book, poster). The designer seeks to influence in the space-time aspect by means of visual hierarchy. quantum Earlier, I threw out the unexplained statement: Depending on the way it is observed, a quantum can be seen as a radiation particle or as energy. vs. particle A quantum is a discrete entity, (Zukav. 45) a quantity of line something, a a specific amount, the equivalent of the mass/energy vs. dot needed for a jump of a photon from one level to another. It can be line and dot seen as radiation or as a particle depending on the way the radiation and experimenter observes it. particle Radiation/particle, line/dot ??? think of a pencil, turn it so it looks like a dot, so it looks like a line. The dot(particle) is essentially the end of the line while the line(radiation) is the side view of the line. BLACK HOLE Now questions like what happens to the energy escaping from a black hole push at our ideas of reality (Hawkins. 100) All present physics is based very heavily on the assumption that you can recover the past from the present--in principal, if not always in practice. ...black holes seem...to break this rule. Physicists like to be able to follow particles back in time. With a particle accelerator, for example, they smash subatomic particles together, the retrospectively piece together the details of the collision from the resulting spray of newly produced particles. no connection ...it would be a very basic blow,...to the whole philosophy of between the future and the science if there weren't a unique connection between the future past ? and the past. lost in space ...Physicists fall into three camps over the eventual demise of black holes. LOST IN SPACE the radiation escaping from the hole says nothing about its past history gone, not for GONE, NOT FORGOTTEN things falling into the black hole interact gotten with the radiation. The information escapes encoded in the radiation in a way we can't yet decipher buried, not BURIED, NOT GONE when a black hole explodes it leaves behind a gone horn-shaped remnant containing information about everything that ever fell in. None of it, though, can ever escape energy as Physicists often talk about the energy as information. If we think information about the energy escaping from the black hole as information, we lost in space can, on a surface level, talk about information escaping from a gone, not for piece of work. Design is about discovering the past from the gotten present, the intention from the finished piece. The three theories buried, not of the demise of the black hole provide a way of thinking about gone what happens to information in design. Design in many ways tries to establish some present presence of some space and time. information RESEARCH AND RECORDING RESEARCH (everything relates to the thesis) in terms of thesis The acts of researching this thesis, and recording the research research reflect issues within the thesis. If there is no objective recording information observer then I must realize that I am a subjective observer. I cannot study from a viewpoint outside of human experience, or my no objective observer personal experience. The need for research documentation led to questions about how to information record the event of research. Trying to catalogue not only the + structure of information itself, but the structure and changes in relation of information + information. Since the event is occurring in me, I began to feel changes in the structure that, if I am to be consistent with the idea of the non-existence of the objective observer, there is no way to avoid a certain self-centeredness, even though this feels uncomfortably self- indulgent. And then I read Derrida and he says: Derrida says: (Derrida. Acts of Literature. 34) "Autobiography" is perhaps the least inadequate name, because it remains for me the most enigmatic, the most open, even today. Still today there remains in me an obsessive desire to save in uninterrupted inscription, in the form of a memory, what happens-- or fails to happen. What I should be tempted to denounce as a lure--i.e., totalization or gathering up--isn't this what keeps me going? The idea of an internal polylogue, ...of keeping a trace of all the voices which were traversing me--or were almost doing so-- and which was to be so precious, unique, both specular and speculative. ...I don't dream of either a literary work, or a philosophical work, but that everything that occurs, happens to me or fails to, should be as it were sealed (placed in reserve, hidden so as to be kept, and this in its very signature, really like a signature, in the very form of the seal, with all the paradoxes that traverse the structure of a seal). The discursive forms we have available to us, the resources in terms of objectivizing archivation, are so much poorer that what happens (or fails to happen, whence the excess of hyper-totalization). This desire for everything + n-- naturally I can analyze it, "deconstruct" it criticize it, but it is an experience that I love, that I know and recognize. ...As soon as things become a little sedimented, the fact of not giving anything up, not even the things one deprived oneself of, through an interminable "internal" polylogue (supposing that a polylogue can still be "internal") is also not giving up the "culture" which carries these voices. At which point the encyclopedic temptation becomes inseparable from the autobiographical. And philosophical discourse is often only an economic or strategic formalization of this avidity. In his lecture at Duke, Derrida, in an apparent effort to record things un-recordable, talks of the idea of specter, apparition, ghost: (Derrida's lecture at Duke) If it exists, it corresponds to name. If it is essence, this thing defies semantics, psychology, philosophy. It is invisible, cannot be seen when one speaks of it, but it has been seen. ...It is so strange, this thing that one has to approach it with metaphysical and theoretical eyes. physics, again ok, BACK TO PHYSICS: Examples of more things ways the philosophy of physics parallels design: parallelactic parallelactic shift -- repetition of same, same, same then same shift but 2 degrees off. the change draws attention to the thing chaos theory chaos theory -- chaos and random are not the same. for example: your coffee is a seething of brownian not random motion; and the things that make up the coffee cup are chaotic but still hold together and contain the coffee. Is this not amazing. frame boundary concepts reflected in terms -- frame, boundary, information information INFORMATION The ideas of energy and information in physics are interesting and relate well to design: (draw If a thing is low on information it will seek information. It diagrams) takes energy to get information, loosing information will increase energy. A thing not only seeks information but tries to retain it. The information knows about each other and how to hold each other. Information is organization. It takes energy to RETAIN and to SEEK information. There is a conflict if the energy to bring in new information is greater than energy available. Then some energy needs to come from the energy retaining the structure. There is a resistance to loosing the structure; to new information. This idea of a system can be applied to many areas: DNA. The structure of DNA is not only about what is in the strand but the TOPOLOGY of the folded strand. The overlapping, intertwining strands of DNA form a hole for other structures to fall into. In design, a hole for people to fall into, to hold them while giving them information. Not a thing the viewer accesses from outside. Or: If a viewer has to expend energy to get information, how get him to expend the energy? If, there is not a lot of free energy, how get the viewer to loose information so can gain the information you want him to gain. Also: If information in a piece is in a similar structure/organization to the information in the viewer, will he be more likely to pick it up, will it be easier to assimilate. Discussion could continue, there is much research not included, but it's time for the: last words WORDS AT THE END When we talk in physics about -- hydrogen atoms, for example, (show the (Zukav. 38) "Hydrogen atoms" is a speculation about what is inside watch again) of the watch. We can say only that the existence of such entities nicely explains certain observations that would be very difficult to explain otherwise, barring explanations such as "the devil did THE DEVIL it", which may still prove to be correct. (It is this kind of DID IT explanation that drove Galileo, Newton, and Descartes to create (show the devil) what is now modern science).
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These sentiments have strong parallels in graphic design.
 
A multi-media conversation between theoretical physics and graphic design.
script from multi-media presentation Feb. 1994
 
WELCOME TAPE--ON/OFF video script :Hello. Welcome to a conversation between theoretical physics and graphic design. I will be your guide for the evening. I would like to thank theoretical physicist , Mr. Knowledge for joining us. You have entered the door of objective reality, please continue around the circle and exit at the door of subjective reality. Please follow me down the stairs to room 202. the site of our multi- media conversation.conversation between theoretical physics and graphic design we could take any two things, talk about them and how we think about our world how we think about design we start at objective reality, continue around the circle to subjective reality and return to objective reality; realizing that objective reality is really a construct, things we agree upon and act as if they are real This is a THEORETICAL discussion. It is important to go back and forth between THEORETICAL and APPLIED. if you have a project due tomorrow you might heed this Buddist story story script :A man is walking down a path. He walks off the path into the woods. He is shot by an arrow. He is sitting against a tree dying when a doctor comes along. The doctor says, if you pull out this arrow you will live. The man says no wait, first tell me what the feathers are made of, tell me type of wood the arrow is made of, tell me the DNA of the poison. The doctor says, you don't have time for this discussion. Just pull out the arrow so you can live.so --> sometimes you need to apply your knowledge and pull an arrow out of your piece of work -->having had theoretical discussion you will be more aware of your work, and less blindly accepting of constructs within the work and the way we think about design MOVE TO ROOM 202 (the site of our multi-media conversation) ROOM 202 LIGHTS--OFF, PROJECTORS--ON, POWERS OF TEN--ON audience enters and is seated SLIDE PROJECTOR-ON SLIDE [TEXT: PHYSICS + DESIGN] (cue for films off) PROJECTORS--OFF, POWERS OF TEN--OFFsurrounded by physics physics is a fairly good definition of "reality" still, it is all a construct just rules that we agree upon in order to: SLIDE [BALL IN MOTION] chart the path of a ball SLIDE [AIRPLANE] fly airplanes SLIDE [HOUSE] build houses SLIDE [TEXT: THE THEORY OF RELATIVITY]
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as Mr. Knowledge will soon explain, even time is a construct. we think of time as a constant. but time varies, as our speed varies compared to the speed of light. I'll let Mr. Knowledge explain. SLIDE PROJECTOR-OFF, VIDEOhouse right[MR. KNOWLEDGE SPEAKS]--ON script Mr. K :
There is no such thing as absolute length or absolute time in relativity. This contradicts our intuition, or what we call common sense. However, common sense ideas are based on everyday experiences, which ordinarily do not involve speed-of-light measurements. The speed of light has the same value for all observers, independent of the motion of the light source or observer. The speed of light, c = 3.00 X 10 to the 8 m/s. If we are moving at the same velocity, time is the same. If someone is moving away from us at some velocity, we see his time to be different from ours. This is because his velocity is different compared to the speed of light from ours. For Example: a person throws a ball in a moving boxcar, the speed of the ball relative to a stationary observer is u+v, where v is the speed of the ball relative to the person in the boxcar Another Example: if a person sends out a pulse of light in a moving boxcar, the speed of light is c, the velocity of the boxcar is v, the speed of the pulse of light will be c+v relative to the stationary observer. Yet Another Example: now. no matter how fast or slow the rider is going, they perceive time as constant. If she is going very fast, closer to the speed of light than you, you will look at her and from your point of view her time will be slower. Another example would be someone on the earth, observing an > astronaut traveling in space. The phenomenon of time dilation was also measured by comparing very stable atomic clocks in jet flight with reference clocks on the ground. (time differences on the order of 10 to the -9 s were observed) thats 1/1000000000s, one billionth. This concludes our discussion on the theory of relativity. I'm Mr. Knowledge.VIDEOhouse right[MR. KNOWLEDGE SPEAKS]--OFF Thank you Mr. Knowledge. OK. so 1/billionth m/s is small it is so small that even though time is different, we can (and do) act as if time is constant. also. even though time is different, we can mathematically, using equations, figure out how time is different. so we can say -- as in deconstruction -- that everyone sees a piece of work differently -- but the differences are small enough that they get something similar out of the piece SHOW COFFEE CUP no inherent existence We can deconstruct this coffee cup, talk about particles, how its time is different, ... construct we call a coffee cup perhaps. we understand more about form the coffee cup is a construct, but we use it to drink coffee out of! NOW, 2 AUDIENCE PARTICIPANTS, 'I SQUASHA YOUR HEAD' EXAMPLE. she is moving away from him and sees his time as slower. he is also experiencing the same velocity separation and sees her time as slower DON"T TAKE EXAMPLE TOO LITERALLY WHAT DOES IT ALL MEAN? VIDEOhouse right-ON, VIDEOhouse left-ON script videos :(house right) First I say, time is a construct -- objective reality. (house left) Then I say, time is different for me than it is for you -- subjective reality (house right) Then I say, OK its different, but we all act as if it were the same, its a constructVIDEOcenter-ON script video :(center) What we call objective reality is only a construct we agree upon so we can do things. What does it all mean? Aaaaauuuuggghhhh!!!VIDEOhouse right-OFF, VIDEOhouse left-OFF VIDEOcenter-OFF OK. so time is a construct, we act as if time were the same for everyone (because in our normal range of movement, it practically is) and, we can do things like .. plan to meet at cup-a-joe's 3pm on Sunday VIDEO SCREEN-UP CHALKBOARD so, we did this:start at any pt. on circle we can also draw this circle and
time and distance of observer, observing event. or a piece of work and dots are viewers. they take in information from the work AND INFORMATION INFORMATION we are constantly taking information and making some sense out of it. that is what we do. given any random set of information, we will organize that information into some order in graphic design, we try to find the right balance between TOO MUCH and TOO LITTLE information. we control the amount/ type,color, size... if information in an effort to communicate a certain message to the observer talk about circle again.
we want to control the info and way of presenting it, so that all people at diff. pts. on circle --->know the essential information EX. SPEAKER 5PM MONDAY JULY 20TH, 1994 JOHN SMITH, SUBJECT OF LECTURE ----> and, some tone of information so. even though, everyone's time is different we act, as though time is constant. even though, everyone sees things differently there is enough commonality so we, can design to communicate information also use the circle
say that if each pt. is looking at a different part of the design it doesn't matter where the observer starts but, that when he see's ALL of the parts, HE HAS THE INFORMATION FROM THE PIECE. so what does this mean? say a poet writes a poem
we've talked about the circle we can also talk about : subjective reality objective reality theoretical physics graphic design theoretical applied position momentum as complimentary opposites measure position momentum -----> -----> particle fast * * slow in physics, the idea of complimentary opposites can be found in the Heisenberg Uncertainty Principle. PHYSICS AGAIN. We need Mr. Knowledge. VIDEOhouse right[MR. KNOWLEDGE SPEAKS AGAIN]--ON video script, Mr. K speaks again :
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the poem has something, a tone, say a B-flat![]()
the AUDIENCE sees the piece sees many different things in the poem can agree THERE IS A B-flat TONE this is graphic designHeisenberg Uncertainty Principle If you were to measure the position and velocity of a particle in motion you would always be faced with experimental uncertainties in your measurements. Since radiation and matter have a wave particle dual character, is is fundamentally impossible to make to make simultaneous of the partlicles position and velocity with infinite precision. This statement, known as the Uncertainty Principal, was first proposed by Leonard Heisenberg in 1927. It is physically impossible to measure simultaneously the exact position and exact momentum of a particle. The more certain you are of one the less certain you are of the other. The Heisenberg Uncertainty Principal allows us to better understand the dualistic wave particle nature of both light > both light and matter. The wave description is quite the opposite of the particle description. For example, if an experiment is designed to reveal the particle character of an electron, such as the photoelectric effect, its wave character will become fuzzy. Likewise, if the experiment is designed to accurately measure the electron's wave properties, such as diffraction from a crystal, its particle characteristics will become fuzzy. Compilmentary opposites, we say that the wave character and the particle character are complimentary opposites. We can use the idea of complimentary opposites in talking about design.VIDEOhouse right[MR. KNOWLEDGE SPEAKS AGAIN]--OFF so: complimentary opposites... Russian Filmmaker, Andrey Tarkovsky, in his book, "Sculpting in Time : Reflections on the cinema" says :"The true artistic image is always based on an organic link between idea and form" "Any imbalance between form and concept will preclude the creation of an artistic image."so: for the purpose of talking about design, we say: AI = idea X form --> in all combinations --- some area we consider successful --> too MUCH idea or form --- piece that doesn't work it is in TALKING ABOUT THE WORK\ using these complimentary opposites that we UNDERSTAND MORE ABOUT WHAT IS HAPPENING we can't measure light w/o changing it. seeing it as particle or wavebut in talking about particle/wave
we have a better understanding of WHAT IS LIGHT pick any 2 things and have discussion light dark type image idea form and then take discussion itself and make complimentary opposite of something else this discussion is about c.o. of THEORETICAL <------> APPLIED ideating on paper brainstorming design important to go back and forth APPLIED just as physicists study the world and come up with a best guess, make experiments, and generate equations that allow us to : chart the path of a ball, fly airplanes, build houses, talk about the construct of time SO DO WE -- graphic designers do experiments and find out what works and what doesn't -- size, typefaces that are more readable. so. THEORETICAL <-----> APPLIED we tend to think about things as c.o.'s a conversation about BLACK WHITE and gray in between how much of one, ... the APPLIED to see it the THEORIES WORK and TO PRODUCE WORK the THEORETICAL to look at the applied and to become aware of the construct so that, we are not making decisions in our work based on assumptions of truths, that do not hold TYPE computer type on any surface - typewriter write - on anything THE MORE WE BECOME AWARE OF OUR CONSTRUCT, THE MORE --- WE ARE ABLE TO QUESTION IT AND COME UP WITH NEW ANSWERS TO PROBLEMS idea of conversation between PHYSICS & DESIGN will generate new understanding of design in a way that A CONVERSATION OF DESIGN IN DESIGN TERMS will not in talking about design using 2 arbitrary "complimentary opposites" such as theoretical physics and graphic design we become more aware of the constructs inherent in our discussion of design. SHOW COFFEE CUP (mention coffee cup again) NOW. we will leave this multi-media conversation of theoretical physics and graphic design and return to the ROTUNDA in completion of our evening's entertainment LIGHTS--OFF, PROJECTORS--ON, POWERS OF TEN--ON LEAVE ROOM 202 (the site of our multi-media conversation) ROTUNDA
 
How I got to what I said and why I said in the way I did.
I better understand design when I take another subject and apply it to concepts in design. On an applied level, similarities exist between physics and design. We can talk about the proportion, symmetry and mathematics of a design. I felt I could learn more about design by taking concepts in theoretical physics and applying them to the way I think about design. Research on theoretical physics and conversation about the relationship between theoretical physics and graphic design served to reinforce my intuition of their connection. The perceptual difference of the two subjects made the conversation, the act of talking about them, important. In the "Why?" presentation, I say reading Derrida influenced how I looked at my research. Physics research about the impossibility of an objective viewpoint underlined the reality of the subjective observer. This attempt to record what was happening from the viewpoint of the subjective observer (me) led to a preoccupation with the idea of performance. Not necessarily a theatrical performance -- although the model of such interaction has value in discussion of both physics and design -- but the performance of an exchange of ideas. I began to realize that the conversations I was having as part of my research were central to the research. This led to recording the conversations and being more aware of what was happening as ideas were exchanged during the course of conversation. On a practical level, talking with people in different fields such as physics, poetry, computer science, theology, engineering, theater, and design helped me choose what examples worked to explain the theories and relate them to design. The conversation was about thinking and problem solving. Solving problems is basic to both physics and design. Although many different concepts of physics apply to design, I had to narrow my focus to communicate clearly in my presentation. The material finally seemed to come together around the idea of the construct (objective, subjective observer/reality), using time as an example and the concept of the Heisenberg Uncertainty Principle. These ideas worked with one another, and indeed seemed to repeat the same idea from different ways of talking. Theoretical physics and graphic design fit neatly into the principle of complementary opposites. Reduced to a few concepts, I constructed a multi-media presentation that would recreate the conversations I was having with individuals. In performing a conversation, it was possible to incorporate visual examples such as video and film. The diagrams I drew on paper became the part of the presentation I drew on the chalkboard. This direct conversational way of talking and giving examples worked in this rough form, where any other, more "produced" way of detailing information felt contrived. During a conversation with Dr. Reynolds, associate professor of physics, NCSU, we spoke of how to talk about physics without intimidating or alienating the audience. The thoughtful but easy quality of the presentation and the use of humor such as Mr. Knowledge were the results. When I gave my presentation for thesis prep. in December 1993, the presentation turned into a kind of performance. My committee thought my performance provided a method to convey my message. I was uncomfortable with the idea of me "performing." I am more comfortable behind the camera, but agreed I would cast myself into the final presentation. Spontaneous presentation, use of humor, use of myself as performance, and recreation of conversation are elements of my presentation. The instructional physics films running on entrance to room 202 were to provide a visual and audio envelopment of the participants. The films place the spectator inside of the physics, reducing its overwhelmingness by making it part of the performance. Using complementary opposites generates a circular discussion, making it difficult to reflect this interaction of ideas in a linear, time defined manner. This was dealt with in part by having people physically move. Moving the participants (audience) between the two rooms had them experience spatially, two complementary opposites: to echo physically the mental experience. Traveling people around the "circle" from objective reality to subjective enforced understanding of reality as a construct. The rooms are complementary opposites: the round, clean, spacious, quiet rotunda vs. the rectangular, cluttered, crowded, noisy room 202. In the video piece using house right, house left and center video I actually ran in a circle from video camera to video camera. The sound of the running evoked a circle while the watchers viewed it in a rectangular format, side-by-side in a rectangular room. This conversation is to generate thought/discussion, different ways of seeing, and an awareness of how we deal with information as we move between theoretical and applied work in graphic design. Following the performed conversation an interactive conversation took place. The audience remained and talked about the concepts presented for more than an hour. This conversation reflected that I successfully conveyed the content and concept of my presentation to the audience. 
film : Anderson, Lauri, dir. Home of the Brave. Multi-media performance by Laurie Anderson. A talk normal production. Warner Reprise Video, 1988. (color, 90min) Reggio, Godfrey, dir. Koyaanisqatsi. Score by Philip Glass. 1988. (color, 87min) Morris, Errol, dir. A Brief History in Time. Based on the book by Stephen Hawking. Paramount, 1992. (color, 84min) Capra, Bernt, dir. Mindwalk. Paramount, 1991. (color, 110min) Morris, Errol, dir. The Making of A Brief History in Time. Paramount, 1993. (color, 30min) interviews/conversations : Baker, Lee. Masters of Divinity. Bailey, Ruffin. Minor in Religion. Beck, Lisa. Masters of Landscape Design, SOD, NCSU. Bratton, Charlie. BS in Electrical Engineering, project engineer Capitol Information Systems. Current project : Interpath, information access project through internet. e-mail, cbratton @ interpath.net Brody, Elizabeth. Graduate student in Architecture, SOD, NCSU. Brown, Donna. Graduate student in Geology, NCSU. Buda, Natalie. Graduate Student in Graphic Design. Elwahad, Amgad. BS in Electrical Engineering. Graduate Student in Computer Science, integrated manufacturing systems, NCSU. Lowrey, Austin. Professor of Graphic Design, SOD, NCSU. Olin, Sam. Graduate student in Architecture and Landscape Design. Parker, Belva. BS Speech Communications. Manager of rock bands and theatre technician. Dr. Reynolds, Stephen. Associate professor of physics, NCSU and concert violinist. Roland, Chris. Researcher in Physics Department, NCSU. Rooney, Jeff. Graduate student in Graphic Design, SOD, NCSU. Saavedra, Lisa. Student of Speech Communications, Minor in Spanish. Spadaro, Joani. Assistant Professor of Graphic Design, NCSU. Snider, Mike. English teacher turned poet. Stewert, Jim. Student in physics, NCSU. Valero, Jeff. Student in architecture, SOD, NCSU. Veladota, Christy. BFA in creative writing, Emerson. Poet. Whitt, Mike. 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